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AI Insights · Timothy · April 2022

Top 5 Season Pass Games Performance in Venezuela Q1 2022

In Q1 2022, the top 5 season pass games in Venezuela showed varied trends in downloads, revenue, and active users, with some apps experiencing growth while others saw declines.

Top 5 Season Pass Games Performance in Venezuela Q1 2022

In the first quarter of 2022, the top 5 season pass games in Venezuela exhibited diverse performance trends across downloads, revenue, and active users. These insights, gathered from Sensor Tower, offer a detailed look into how each game fared over the quarter.

Candy Crush Saga saw fluctuations in its weekly revenue, peaking at around $602 in mid-January and declining to approximately $459 by the end of March. The game experienced a significant spike in downloads, reaching about 61.9K in the week of January 10, before dropping to around 30.6K in early March, and then rebounding to 53.3K by the last week of March. Active users for the game showed growth, starting at roughly 396.4K and peaking at about 468.9K by the end of the quarter.

Piano Fire had a noticeable decline in weekly downloads from 84.4K at the beginning of January to approximately 23.5K by the end of March. The active user base also decreased, starting from 115.6K in early January and dropping to about 53.5K by the end of March.

Subway Surfers exhibited a relatively stable performance in weekly revenue, with minor fluctuations. Downloads were around 40.3K at the end of December, decreasing to approximately 30.3K in early March, and then slightly rising to 35.6K by the end of March. Active users showed an upward trend, beginning at 227.3K and reaching 358.3K by the end of March.

Free Fire experienced a drop in weekly revenue from approximately $5.8K at the end of December to around $2.2K by the end of March. Downloads fluctuated, starting at 32.1K in late December, dipping to about 21.2K in early March, and then rising to 37.4K by the end of March. Active users for the game saw a decline from 602.3K at the end of December to approximately 514.9K by the end of March.

Clash Royale showed a varied revenue trend, peaking at around $1K in early January and then declining to about $581 by the end of March. Downloads remained relatively stable, with a slight increase from 20.8K in late December to 22K by the end of March. Active users saw a gradual decline from approximately 359.8K at the end of December to about 319K by the end of March.

These insights, provided by Sensor Tower, reflect the dynamic nature of the mobile gaming market in Venezuela. For more detailed data and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022